![]() Drop targets also have several bonuses, as a 100 point bonus is scored for each set of drop targets that are hit when lit up if they are hit in order (from right to left or left to right), then an extra 200 points are added for each target, which also activates the Spinner Bonus and Ball Splitter for a brief time. If the ball rolls over one of these while lit, the ball is caught, returned to the playfield, and a 1000 point bonus is scored.īumpers also have bonuses, which have a base score of 15 points per hit, although a lit up bumper hit adds 500 points. When all Diamonds are off, one of the Ball Saver arrows will be turned on for a brief time, which are located at the bottom of the playfield (one on each side of the player’s flippers). If the player activates the lights in all four bumpers without hitting any of them, this will increase their Score Multiplier (as previously stated, plus if the ball passes through a Diamond when it is lit, it will also light up a bumper). ![]() If a diamond is not lit, then 1500 points are scored. Other bonuses include lighting the Center Chute Diamonds at the top of the playfield (above the four bumpers), as having the ball pass through one while lit is worth 500 points. ![]() The multiplier can be increased either by hitting the Ball Splitter (the star-shaped object just below the middle of the table), or lighting up all four bumper targets at the same time. Each individual score achieved can also be increased via a "multiplier", shown in the form of a number (1-6) followed by an "x" which is shown above the current total score. Too many nudges in a short time though will result in a "tilt" penalty and the loss of the current ball.Īs with most pinball games in general, it is best for the player to keep balls in play for as long as possible to score the highest amount possible. The table can also be "nudged" using the joystick which will alter the direction of the ball slightly. The player is in control of two sets of flippers on the table, activated by buttons 2 and 3 on the standard Vectrex controller. The player starts the game with five balls and the basic objective is to score as many points as possible by directing the ball to hit the various scoring targets available, without losing the ball down the drain at the bottom of the table. Spinball ( Flipper Pinball in Europe) is a representation of a pinball machine, and includes a single fixed table.
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